Some work I did working at Crytek as a Junior Environment Artist on “The Climb”. My responsibilites ranged from modeling/sculpting
differnt rocks for the asia setting to prop/vegetation placement and general set dressing of the maps.
For the alps maps I only did the monkey bars seen in foreground on the screenshots and some decal textures.
Credits go to:
Tom Deerberg, Bjoern Wimar, Maximilan Keilich, Patrick Gladys, Robert Stephens Ron Froelich and Matthias Wagner (prop art),
Armin Chaudry and Finn Matthiesen (vistas), Damian Stempniewski and Chris Campbell (lighting), Joao Silva and Ivan Tantsiura (concept art)