Some work I did working at Crytek as a Junior Environment Artist on “Robinson: The Journey”. My responsibilies were mostly set dressing and
creating level specific textures for the “pod area” of which I was the environment art owner.
Tom Deerberg, Stefan Heinrich, Maximilan Keilich, Stephan Dammrau, (environment art) Bjoern Wimar and Özlem Sagbili (vegetation), Ron Froelich, Matthias Wagner, Sina Els and Florian Sollanek (prop art),
Armin Chaudry and Finn Matthiesen (vistas), Maria Yue (lighting), Joao Silva and Ivan Tantsiura (concept art)